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readme.doc
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1993-05-25
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This system consists of a set of ziped archives containing the different
files that are needed to create and play an adventure.
DCGAMES.ZIP : Is a ZIP of all the ZIP files, which makes it easyer to
distribute on bulletin boards.
DCPLAY.DOC : Game Driver documentation (How to play a game)
CONTEST.DOC : 1993 Game Contest Rules
DCGAMES.DOC : World Builder Documentation
BUGFIX.DOC : List of BUG fixes and Enhancements
INSTALL.DOC : How to install the game system.
FUTURES.DOC : Some features I'm working on.
README.DOC : This file
INVOICE.DOC : How to register and get the latest copy and other stuff.
LICENSE.DOC : Shareware License Agreement
DCSCRIPT.DOC : Script Language User's Guide
DCSCRREF.DOC : Script Language Reference Guide
BUILDER.ZIP : Is the Game Builder (DCWORLD.EXE) and it's documentation.
PLAYER.ZIP : Is the runtime program (DCPLAY.EXE) and it's documentation.
SCRIPTS.ZIP : The script compiler (DCC.EXE), documentation and samples.
NEWGAME.ZIP : Starting files for a new game
GRAPHICS.ZIP : Contains graphics files for CGA, EGA, VGA and TANDY screens.
EXAMPLE.ZIP : Sample Adventure Game.
EXAMPLSB.ZIP : Sound Blaster files for the Sample Adventure Game
CONVERT.ZIP : Upgrades adventures built with older versions of DCGAMES.
UTILITY.ZIP : Utilities to convert graphics, print reports, create .VFLs
To extract these files, you have to use PKWare's PKUNZIP program. You can
download this program from any bulletin board, or contact:
PKWARE, Inc., 7545 N. Port Washington Rd., Glensdale, WI 53217
----------------------------------
-- WHICH FILES DO YOU NEED? --
----------------------------------
To create a new adventure, you need:
NEWGAME.ZIP
BUILDER.ZIP
GRAPHICS.ZIP
To test your adventure, you also need:
PLAYER.ZIP
To run the example adventure, you need:
PLAYER.ZIP
GRAPHICS.ZIP
EXAMPLE.ZIP
If you have a Sound Blaster, you also need:
EXAMPLSB.ZIP - Voice and Music for example game
UTILITY.ZIP - Contains utilities to create VFLs (voice files)
You will need to print the documentation from BUILDER.ZIP and PLAYER.ZIP
before you start. If you intend to write or modify scripts, you also
need the documentation from SCRIPTS.ZIP.
Note that if you send in your registration (see INVOICE.DOC), you will
receive full documentation (over 150 pages) including the World Builder
User's Guide, Script Language User's Guide, Script Language Reference
Guide and Game Player (Driver) User's Guide.
-------------------------------
--- Getting the latest copy ---
-------------------------------
The latest copy of the Graphics Adventure Game Builder can be obtained
from any large BBS or authorized shareware disk vendor. I try to keep
the following sites updated:
a) Software Creations BBS, 1-508-365-2359 (2400 V.42/MPN 5)
1-508-368-4137 (16.8k HST Robotics)
1-508-368-7036 (14.4k V.32/V32bis Hayes)
This BBS includes over 6 Gigabytes of files, and has set up a
separate section for DCGAMES. This section will contain the
latest programs, graphics, sound effects, music files, as well
as utilities to create them. You can upload your own games
and public domain or shareware utilities, and download other
user's games to play. You can also post questions to other
authors using the system, or to me personally, since I will
be checking in as often as I can.
b) CompuServe GAMERS forum, Library # 9 (CRPG). Browse DCGAMES.
c) Public Brand Software (Disk # GV44), 1-800-426-3475
d) Directly from DC Software. See the file INVOICE.DOC for fees
and registration benefits.
For more information, and if you have any questions, I can be reached
at CompuServe (User # 72557,336), Internet (davidh@ttsi.tandem.com),
or directly at:
DC Software
P.O.Box 866771
Plano TX 75086-6771
Tel. (214) 517-0428.